Will learning in the simulator be en vogue?

Selbyville (Delaware) | Hardly any technical application of eLearning should give users more pleasure in the learning process than an elaborately prepared simulation. But technology is also likely to become increasingly important for companies. This is suggested by a report published in March 2019 by Global Market Insights on the “Operator Training Simulator Market”. According to the report, the global market for simulators in training is expected to grow by an average of 13% annually from this year until 2025. Even stronger in the Asia-Pacific region, where growth is forecast at 16% per year. So far, based on data from 2018, the corresponding global market would stand for a turnover of 8.5 billion US dollars, whereby Global Market Insights not only includes physically clearly recognizable large simulators, but also other more complex forms of simulation such as head-mounted displays such as VR glasses, insofar as they are flanked by other functionalities such as consoles or sensors. The market as defined by Global Market Insights includes not only hardware, but also software and related services.

Global Market Insights sees the reasons for this growth in particular in the shortage of skilled workers, which is currently also fueling the importance of in-company training in general. According to Global Market Insights, various corporate sectors attach different priorities to simulators. In addition to the aerospace industry, the energy sector, for example in the training sector of oil and gas production, would increasingly generate particularly large sales. Companies are faced with the challenge of regularly providing intensive training to employees in order to prevent devastating accidents at work or environmental catastrophes, for example, which could occur in the worst case as a result of human error. Simulators can be used to provide employees with a realistic, tailor-made learning path. Global Market Insights assumes that appropriate simulations could save around 30 to 40 % of the costs otherwise required for training scenarios. Should this actually prove to be the case, an important corporate goal would be achieved.

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